BERLIN, July 15 --

- Sessions Presented By and For the European Game Development Community to
Cover Current Game Technologies and Global Business Opportunities

The Game Developers Conference (GDC) Europe 2009 will host several top
international speakers including The Building Studio’s Viktor Antonov,
Matthias Hellmund of Exozet Games GmbH, Bigpoint’s Nils-Holger Henning,
Lionhead Studios’ Peter Molyneux and many more when it convenes as
Europe’s premier professional event addressing the needs and opportunities
for developers and business professionals throughout Europe today. GDC Europe
will take place August 17-19 at the Cologne Congress East Center in Cologne,
Germany in conjunction with gamescom, the leading game industry European event
for consumers, publishers and trade professionals.

Some of the game industry trends under discussion at GDC Europe include the
growing market of new audiences for social games and iPhone products, creating
new intellectual properties and strong visual identities that define the style
of an IP, mobile game development and distribution using smaller teams, digital
distribution, using player choice as a game mechanic, and alternative finance
and new game development business models. Featured sessions also include
international panels that aim to give developers a glimpse into what publishers
want with participants from Capcom, Digital Development Management, Disney
Interactive, Foundation 9, Jerry Bruckheimer Games, Konami, Microsoft, Namco
Bandai and Paramount Pictures.

There is certainly something for everyone at GDC Europe - we’re very
proud to have such high level executives and veteran developers speaking on a
wide variety of topics and trends that are vital to game developers in Europe,
said Frank Sliwka, Vice President European Business Development of Think
Services Game Group. We’re excited for our upcoming event which will
showcase Europe’s strengths and recent accomplishments within our industry
as well as serve as a landmark must-attend event for years to come.

GDC Europe will offer a well rounded schedule of forward-looking panels,
lectures and keynotes on game development across five tracks: business
management, game design, production, programming and visual arts.

Featured speakers and sessions include: -- Creating Visual Identity for Games
Viktor Antonov, Creative Director of The Building Studios -- Mobile Impossible:
Development, In-House Porting and Distribution with a Small Team Matthias
Hellmund, Head of Mobile Development, Exozet Games GmbH -- Choice: The Ultimate
Game Mechanic Peter Molyneux, Head of Studio, Lionhead Studios -- Alternative
Finance and New Development Business Models: Re-constructing the Value Chain
Marc Jackson, Managing Director of Seahorn Capital Group Risa Cohen, Consultant
at RC Productions Sean Kauppinen, CEO of International Digital Entertainment
Agency Kai Bodensiek, Rechtsanwalt, Brehm v. Moers -- Why Have a Publisher for
iPhone Products? Bob Wallace, Principal of Strategic Alternatives Alan Yu,
Founder of ngmoco:) Sergei Gourskiof of Subatomic Studios Joe Wee of Chillingo
Michael Schade, CEO/Co-Founder of FISHLABS Entertainment GmbH -- Ask the
Decision Makers: Find Out What Publishers Want And How To Get What You Want Jeff
Hilbert, Founder of Digital Development Management John Kavanagh, SVP
Interactive of Paramount Pictures Jay Cohen, President of Jerry Bruckheimer
Games Adam Boyes, Director of Development at Capcom Careen Yapp, VP Business
Development Licensing of Konami Digital Entertainment, Inc. Sebastien Motte,
Sr. Dir./Worldwide Business Development of Microsoft Game Studios Chris Charla,
VP, Business Development of Foundation 9 Entertainment Jean-Marcel Nicolai, Sr.
VP, WW Content Organization of Disney Interactive Studios Zack Karlsson, VP
Business Development of Namco Bandai Games America

As previously announced, GDC Europe will also feature keynote addresses by
Matias Myllyrinne of Max Payne and Alan Wake developer Remedy, Hilmar Petursson
of EVE Online developer CCP, Cevat Yerli of FarCry and Crysis developer Crytek,
and Klaas Kersting of German online game leader Gameforge. GDC Europe’s
early registration rate ends on Midnight July 29. To learn more about the
keynotes and speaker line-up, registration and sponsorship opportunities, please
visit www.gdceurope.com.

About the Think Services Game Group

A core provider of essential information to the professional game industry, the
Think Services Game Group offers market-defining content, and drives community
through its award winning lineup of print, online, event and research products
and services. These include Game Developer Magazine, Game Developer Research,
the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz,
GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers
Conference(R), the Game Developers Conference(R) Austin, the Game Developers
Conference(R) Europe, the Game Developers Conference(R) China, GDC Mobile, the
Game Career Seminars, the Independent Games Festival and Summit, and the Game
Developers Choice Awards. To learn more, visit www.tsgamegroup.com.

About Think Services, a division of United Business Media

Think Services connects specialized communities worldwide using educational
events, consulting, training, certification, membership, and innovative media.
Providing comprehensive opportunities for people to learn from, network with,
and inspire each other, Think Services builds strong brands and works within
communities to foster a unique affinity with its products and services. The
division’s flagship products include the Game Developers Conference, the
Webby Award-winning Gamasutra.com, Game Developer magazine, the International
Customer Management Institute (ICMI), and HDI. Think Services is a subsidiary of
United Business Media, a global media and marketing services company with a
market capitalization of more than US$1.6 billion. To learn more, visit
www.think-services.com.

MEDIA CONTACT: Simon Wondracek, Gerriet Ohls, Europe +49-(0)-251-7481123
sw@fragster.de, go@fragster.de Ben Veechai, Brian Rubin Think Services Game
Group, fortyseven communications +1-415-947-6280, +1-212-391-4707
bveechai@think-services.com, brian@fortyseven.com CONTACT GDC EUROPE: Frank
Sliwka, Vice President European Business Development +49-(0)-171-1288898
fsliwka@think-services.com

SOURCE: Think Services Game Group

Europe, Simon Wondracek, sw@fragster.de, or Gerriet Ohls, go@fragster.de,
+49-(0)-251-7481123; or Ben Veechai of Think Services Game Group,
+1-415-947-6280, bveechai@think-services.com; or Brian Rubin of fortyseven
communications, +1-212-391-4707, brian@fortyseven.com, for Think Services Game
Group; or GDC EUROPE, Frank Sliwka, Vice President European Business
Development, +49-(0)-171-1288898, fsliwka@think-services.com