SHANGHAI, December 16, 2010 /PRNewswire/ -- UBM TechWeb Game Network's third annual Game Developers Conference(TM) China (GDC China) concluded last week on Tuesday, December 7 at the Shanghai International Convention Center. GDC China, the only official developer event supported by the Ministry of Culture of the People's Republic of China, welcomed a record breaking 3,300 international attendees over three days of learning, networking, and inspiration. The conference hosted over 40 international speakers, 50 sponsors and exhibitors, and the second annual Independent Games Festival China-furthering the education and business opportunities for developers and game professionals in the East.

The content of GDC China 2010 focused on Global Game Development and Online Game Development and Business. The conference also hosted specialized summits for Social Games, Independent Games, Serious Games, and Mobile Games. Highlights of the conference include keynote addresses given by Square Enix senior vice president Hiromichi Tanaka and Bill Roper, the former chief creative officer of Cryptic, as well as talks from developers and producers of League of Legends, Angry Birds, Marvel Super Hero Squad, Eve Online, Red Faction, Monaco, Enemy Airship, Plants vs. Zombies, My Fishbowl, and many more.

GDC China also hosted the 2nd Annual Independent Games Festival China showcasing 12 representatives of the best independent games produced in the region. Winners in the competition include:

- Best Game: Sugar Cube (Turtle Cream, South Korea) - Best Mobile Game: Train Conductor 2 (The Voxel Agents, Australia) - Excellence In Audio: Skillz: The DJ Game (Playpen Studios, Hong Kong) - Excellence In Visual Arts: ButaVX: Justice Fighter (Nekomura Games, Singapore) - Best Student Game: The White Laboratory (Huazhong University of Science & Technology, China) - Excellent Student Award: Dead Steel (Media Design School, Auckland, New Zealand) - Excellent Student Award: Ponlai (National Yunlin University of Science and Technology, Taiwan)

"We are very proud to continue to produce a strong and valuable forum for developers in the region with the 3rd annual GDC China," said Meggan Scavio, GDC China event director. "The energy and spirit of the Game Developers Conference was demonstrated here this week in Shanghai through the energy and excitement experienced by all of our participants."

Sessions from the conference can be accessed through the GDC Vault. GDC China will return to Shanghai in 2011. For more information please visit