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    Fighting Cancer With Video Games
    By Bertalan Meskó | February 2nd 2007 01:29 AM | 6 comments | Print | E-mail | Track Comments

     HopeLab is a non-profit organization that combines rigorous research with innovative solutions to improve the health and quality of life of young people with chronic illness. What does it mean? They've created a PC-based video game, Re-Mission which is a 3D shooter with 20 levels that takes the player on a journey through the bodies of young patients with different kinds of cancer. Players control a nanobot named Roxxi who destroys cancer cells, battles bacterial infections, and manages realistic, life- threatening side effects associated with the disease. Why?

    They're trying to help young cancer patients to fight their disease, but in an unusual way. If you're playing, it's much easier to learn and to improve your capabilities. With a video game, you can convince a child that he/she is able to win this battle. That's why the aims of Hopelab are:

    • adherence to cancer medications
    • knowledge about cancer information embedded within the game
    • quality of life
    • self-efficacy: defined as the belief in the ability to take a certain course of action in a challenging situation

     

    And the results are incredible:

    • the overall self-efficacy score of the patients increased significantly
    • Re-Mission players maintained higher blood levels of chemotherapy and showed higher rates of antibiotic utilization

    So this innovative method was helpful in 80% of the patients. By the way, there is a whole community behind it . You can find blogs, message board or lists like this one: What was Your Weirdest Treatment Side Effect?

    If you can afford, please support their mission as they plan to create interventions even for sickle-cell disease, obesity, autism or major depressive disorder.

    Comments

    Cash
    Hi Bertalan, and welcome!

    I remember reading about the game last summer some time but your article is a lot more interesting.

    Just an FYI on the terms of service, you can't put up a teaser and a link to another site. You can easily copy and paste the whole thing here but the content has to be hosted here. You can always list your other site in your bio.

    NCurse

    Hi Cash!


     


    Sorry for that link, I didn't know how things are going here. Now I posted the other part of the article and will also follow your instructions next time. Thanks! :)


    Hank
    It's always a win if you can make people feel good about using your product because you do good things with it.

    Maybe we should do that this summer after traffic is ramped up - all the writers can nominate a charity and we can donate an amount for every unique IP that reads the article. We raise money for a good cause and also make some new friends out there.

    Want more no-nonsense, independent science? Buy Science Left Behind
    NCurse
    It's a beautiful idea!

     

    BTW, now I asked Hopelab to let me translate their game to Hungarian and had a meeting today with my professor who was amazed by this project. So my clinics ordered some games to help young patients with leukaemia.

    Kimberly Crandell

    I love the concept of this game.  They've discovered that so much of recovery is a positive mental state... and if kids feel as if they can actively be doing something to beat the cancer, they actually have a much better chance of doing just that! 


    And I love the idea of donating to a charity for every unique reader.  A science site that gives back... that's a great idea!


    Hank
    Then we're going to do it. We can't do it in the beta period, since we don't make any money yet, but once we get rolling we'll pick a list of charities and then have a contest to see who can raise the most by getting readers to come read their columns. Then we'll donate the money in the name of the author who wins, places, etc.

    Want more no-nonsense, independent science? Buy Science Left Behind