TAIPEI, Taiwan, December 24, 2010 /PRNewswire/ -- Ubitus Inc. today demonstrated its GameCloud solution on the LTE network during the launch event of NTT DOCOMO's LTE network. The GameCloud solution enables any major terminal devices with video streaming capability to play with any games, including PC games, online 3D games and social network games, etc. The bandwidth and network capability of the LTE network enhances the user experience with a dynamically adjustable streaming rate and seamless user interaction that has brought cloud gaming technology to the next level.

"The mobile gaming revenue is estimated to skyrocket to US$11.4 billion worldwide by 2014, according to Gartner. With the demonstration today, we are set for a strong start to becoming a key player in this blooming market by working hand in hand with major service operators in developed countries to introduce the most exciting services and impeccable customer experience to the market," said Wesley Kuo, CEO of Ubitus.

The GameCloud technology specializes in rendering games that require heavy graphic computing on the server cloud and processes the game media into streaming video. The enhanced streaming protocol allows mobile devices with a thin client to interactively control the application/game remotely through a dynamically-rendered control User Interface. Under the LTE network, the Ubitus GameCloud can work smoothly with minimum latency by reducing server multimedia and device processing time and increasing the concurrency rate on each serve, and therefore, reduce the operational cost significantly to achieve economy of scope. The scalable architecture allows easy deployment on wired and wireless networks and effortless integration with any billing systems.